In an
effort to publish our rubbish, is said
really dead when it comes to writing dialogue?
Why should we merely have our characters say something when they can boast,
gasp, snarl…or even chortle?
Dialogue
tags are a sticking point for writers.
You have your Cormac McCarthy/Hemingway types who hardly use dialogue tags
at all, preferring their prose clean with the sparsely scattered said or stray asked. And then you have authors
who adore their boasting, gasping, snarling chortlers.
No matter
what side you write on, the bottom line is characters don’t just say.
They shriek when they’re
scared, murmur when in love, boast when they’re proud, and sneer when they’re enraged. By tinkering with dialogue tags, we hope to reveal
tone and subtext, while others contend it’s cheating, distracting, and just
plain lazy. After all, to be creative
with dialogue tags is to commit the ultimate writing sin: tell not show. It gets into that purple prose territory and
let’s face it – when a character bloviates
or asseverates, it can be an exercise
in reader exasperation. The polished writer prefers to communicate tone and
subtext through action, voice, and body language – not through tedious
multisyllabic dialogue tags they lift from Roget.
I come down
somewhere in the middle. Said is simple. It’s clean.
It’s lean. The reader’s eyes seamlessly
glide right over said without so much
as a hiccup. This perfect little word works
like a drone bee so that you can attend to more important matters when
characters do their chinwagging. But
there’s nothing wrong with an occasional boast,
gasp, or chortle. Depending on
the situation, sometimes your characters do just that. And that’s okay, I contend.
http://www.sharemylesson.com/teaching-resource/100-Synonyms-for-Said-50007646/
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